[Freeciv-Dev] Re: a fun idea
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> -----Original Message-----
> From: Lauri Tarkkala
>
> If you remember the Amiga/C64/PC game "Pirates!", it was not
> nearly as complex as freeciv. If I could get my hands on
> the rules for the game, I am thinking it ought to be
> feasible to do a "modpack" for freeciv, and if necessary
> modify the ruleset system to enable this.
There is two very very large obstacles to this - Pirates used real-time, not
turns of any sort, as well as floating-point co-ordinates, or at least a
lack of coarse grid. Both of which are pretty incompatible with Freeciv...
>
> If anybody could help me gain the rules, or so, I would
> be grateful.
I know most of it off-pat if you really want to try this...
SamBC
- [Freeciv-Dev] a fun idea, Lauri Tarkkala, 2000/08/13
- [Freeciv-Dev] Re: a fun idea,
SamBC <=
- [Freeciv-Dev] Re: a fun idea, Paul Zastoupil, 2000/08/17
- [Freeciv-Dev] Re: a fun idea, Jules Bean, 2000/08/18
- [Freeciv-Dev] Re: a fun idea, SamBC, 2000/08/19
- [Freeciv-Dev] Re: Civserver hosting?, Lauri Tarkkala, 2000/08/20
- [Freeciv-Dev] Re: a fun idea, Jules Bean, 2000/08/21
- [Freeciv-Dev] Re: a fun idea, Paul Zastoupil, 2000/08/21
[Freeciv-Dev] Re: a fun idea, Steve Hodge, 2000/08/16
|
|