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[Freeciv-Dev] Re: patrol command and goto in the client
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[Freeciv-Dev] Re: patrol command and goto in the client

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To: Thue <thue@xxxxxxx>
Cc: Freeciv Developers List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: patrol command and goto in the client
From: Stepan Roh <sroh7497@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 13 Aug 2000 11:55:29 +0200 (CEST)


On Sun, 13 Aug 2000, Thue wrote:

> Den sřn, 13 aug 2000 skrev David Pfitzner:
> > Thue <thue@xxxxxxx> wrote:
> > 
> > > With this patch there is a patrol command.
> > 
> > > Instead of adding a patrol_state like there is a paradrop_state and a
> > > goto_state etc. I reworked the cursor hower code so that we now have a 
> > > enum cursor_hower_state hower_state                 and
> > > int hower_unit
> > > (that part of the code was an ugly hack before)
> > 
> > Yep, good.  But what is "hower"?
> 
> Hower is because you are "howering"the mouse over the destination tile.
> Should I change it to just cursor_state?

No, just change it to "hover", which is right. :-)

Have a nice day.

Stepan Roh




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