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[Freeciv-Dev] Re: patrol command and goto in the client
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[Freeciv-Dev] Re: patrol command and goto in the client

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patrol command and goto in the client
From: Thue <thue@xxxxxxx>
Date: Sun, 13 Aug 2000 11:50:59 +0200

Den søn, 13 aug 2000 skrev David Pfitzner:
> Thue <thue@xxxxxxx> wrote:
> 
> > With this patch there is a patrol command.
> 
> > Instead of adding a patrol_state like there is a paradrop_state and a
> > goto_state etc. I reworked the cursor hower code so that we now have a 
> > enum cursor_hower_state hower_state                 and
> > int hower_unit
> > (that part of the code was an ugly hack before)
> 
> Yep, good.  But what is "hower"?

Hower is because you are "howering"the mouse over the destination tile.
Should I change it to just cursor_state?

-Thue



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