[Freeciv-Dev] Re: Syncing my freeciv with cvs 1.12 ...
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>> b) manless_poles.diff - is there a consensus to apply it ?
>> on payciv1 I saw no huts on poles
>> have no way of playing payciv2 now
Would like to see consensus on "shoreguard" and "ignore tired" too.
>> Adds Terrain flags. Three flags are currently supported :
>> "Sweetwater" (full support), "Ocean" and "Land".
>> This patch does nothing to dishardwire specials (roads, rivers etc.)
>> It also doesn't dishardwire terrains for real, as is_ocean () and
>> is_land () aren't used by rest of source.
>> But as soon as this patch is cvsed, basic dishardwirening of terrain
>> will took about hour or two of grepping/patching.
Can you give a heads up for all the flags you are going to add?
Also, why has_sweetwater() when there is already an is_wet()?
Regards,
I.Q.
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- [Freeciv-Dev] Re: Syncing my freeciv with cvs 1.12 ...,
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