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[Freeciv-Dev] Re: Freight goto is broken (PR#402)
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[Freeciv-Dev] Re: Freight goto is broken (PR#402)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Freight goto is broken (PR#402)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Fri, 23 Jun 2000 08:27:36 -0400

At 2000/06/23 05:41 , Gerhard Killesreiter wrote:
>* "Thue" == Thue  schrieb am Wed, 21 Jun 2000 22:22:48 +0200:
>
>> It is a generel limitation of the goto that it cannot find a path
>> longer than 255 movepoints, each of which correspond to a move on a
>> road. This limitation should later be removed. This bug is in both
>
>This appears not to be the reason. I checked it again: If you want to
>send your freight to a foreign city to establish a trade route, you
>will observe this bug.

Yes, that seems to be the bug, but it's a little broader.  You can't tell
most units to goto a foreign city.  So far, the only units I've found that
can be commanded to goto a foreign city are Diplomats/Spies and Sea units.

jjm




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