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[Freeciv-Dev] Re: Suggestion rel. Fog of War / Display update
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[Freeciv-Dev] Re: Suggestion rel. Fog of War / Display update

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To: Christian Knoke <ChrisK@xxxxxxxx>, Freeciv Developpers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Suggestion rel. Fog of War / Display update
From: Thue <thue@xxxxxxx>
Date: Wed, 21 Jun 2000 23:09:30 +0200

Den tir, 20 jun 2000 skrev Thue:
> 
> Den man, 19 jun 2000 skrev Christian Knoke:
> > [I'm not reading your list, send CC please]
> > 
> > Hi,
> > 
> > I want to make a suggestion.
> > 
> > If you move a unit, lets say a ship, near
> > an enemy city, you can see the actual state
> > and size of it. But unfortunatly the client's
> > display is updated *after* the units move is
> > displayed, and *after* the focus switched to the
> > next unit to move.
> > 
> > So, if you're playing quick, you can't get these
> > changes; you can only recognise them if you
> > switch back to the unit with the mouse.
> > 
> > May be you know this already. I don't know whether
> > it is difficult to change this behaviour to that the 
> > city size/state change is displayed *before* the unit move
> > is displayed - that probably would give you enough time
> > (approx. 0.3 seconds ;-) to see what's going on.
> > 
> > Enjoy,
> > 
> > Chris
> 
> This should do it. But I am a bit hesitant to add it in the middle of a 
> feature
> freeze. (though it should work ok)
> 
> -Thue

This is a much nicer way of doing it. I will commit it before 1.11.

-Thue

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