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[Freeciv-Dev] Re: transform to/from ocean bug (patch)
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[Freeciv-Dev] Re: transform to/from ocean bug (patch)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: transform to/from ocean bug (patch)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Mon, 12 Jun 2000 13:16:20 -0400

At 2000/06/06 10:34 , Thue Janus Kristensen wrote:
>> > Second, I did some "extreme terrain modification" testing.  I used my
>> > favorite save-file (an all-AI game, saved in 4000BC), but I modified
>> > terrain.ruleset to make changing land forms into Forest and into Swam
and,
>> > finally, into Ocean very cheap (I set them all to 1).  This resulted in
>> > *many* "Get_def bugged" errors _even with this patch applied_ (and, this
>> > patch is supposed to prevent these errors).
>> 
>> I'll have a look.
>
>It turns out that the autosettlers doesn't use can_unit_do_activity().
>Now they should be safe anyway.
>Also, when doing global warming we now check the unit activity after
>changing the terrain.

Excellent.  This patch now seems to work in all cases.

>The problem with the transported_by id's is a minor one that can be
>fixed later. This patch will still work reasonably without it.

Sure.

jjm




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