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[Freeciv-Dev] Re: patch: draw fog on cities (PR#344)

[Freeciv-Dev] Re: patch: draw fog on cities (PR#344)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: patch: draw fog on cities (PR#344)
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Mon, 24 Apr 2000 02:16:18 -0700 (PDT)

On Mon, 24 Apr 2000, Richard Atkins wrote:
> On Sun, 23 Apr 2000, David Pfitzner wrote:
> > Currently, for fogged enemy cities the fog is drawn "underneath"
> > the city flag and icon, which can make it hard to tell visually
> > whether the city is fogged or not.  (Eg, for a city on the edge
> > of your unfogged region; especially for solid backgrounds -- it 
> > becomes reasonably easy using "shield"-style flags.)
> > 
> > This patch draws the fog over the top.  I also moved the drawing
> > of the city size graphics right to the top, because otherwise they
> > can be hard to read (and this also avoid obscuration by unhappiness
> > or pollution etc).
> Isn't it pointless being able to read the size of a fogged city clearly,
> as you cannot see the accurate size anyway?

Well, the times you do know it is accurate it is nice to be able to read

> Also, in Civ1 & 2, when Barbarians turned up, they were visible as long as
> they were in the explored map. Is it possible to fix freeciv to act like
> this, or is it better to just treat the barbarins like another player?

It is of course possible, but I am not sure I like it. I think not.


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