[Freeciv-Dev] Re: Pacts patch.
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On Wed, Apr 12, 2000 at 08:08:40PM +0200, Thue Janus Kristensen wrote:
> You have defined the capability as just "pacts" and not "+pacts", butt
> when I tried to connect with an unpatched gtk client it crashed.
Odd. Must surely be a bug in gtk. ;)
Are people happy for this just to be a mandatory capability? It's a
big change to the game rules (and tactics), after all, even if the
network protocol has changed very little.
> > * the "Cancel Pact" button is disabled in too many cases
> I simply allowed it to be enabled in all cases where there is a
> pact, and not as before where you also had to have an embassy.
I've fixed this in my working copy too, in exactly the same way.
> Note that the text on the button should change with it's
> consequences
Good idea. I'm not sure how to make this work with Xaw's (actually
Xt's) resource mechanism, though; do any of our Xaw gurus have any
hints?
> > * when an alliance is broken, resolve_unit_stack needs to be called
> Well, quick and untested implementation done.
Great; thanks!
> And unlike the previous patch it should actually be possible to
> apply it without manually typing in all the filenames :)
Woops -- sorry about that. It applied fine for me, or so I thought;
I'll be extra careful to check next time.
Thanks for your help in testing this, and for your fixes.
-- paul
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 2000/04/12
- [Freeciv-Dev] Re: Pacts patch.,
Paul Thomas <=
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 2000/04/14
- Message not available
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 2000/04/17
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 2000/04/25
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 2000/04/29
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 2000/04/29
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