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[Freeciv-Dev] Re: Pacts patch.
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[Freeciv-Dev] Re: Pacts patch.

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To: Paul Thomas <Paul.Thomas@xxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Pacts patch.
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Tue, 25 Apr 2000 16:45:03 +0200

On Fri, 14 Apr 2000, Thue Janus Kristensen wrote:
> > --------------------------------
> > So the TODO list is:
> > 
> > -make unpatched clients compatible/remove non-functional attempt at
> > compatability

I think the problem is that you change the PACKET_PLAYER_INFO
packet, but as the unpatched client still have unmodified deserializing
functions linked in it dies horribly.
(Still with my lacking knowledge of the networking part) I think it would
be hard to get compatability, or at least not worth the effort.

> > -the XAW client diplomacy screen reads '_("Pacts")' not 'Pacts'
> > 
> > -resolve_unit_stack needs to be modified to take alliances into account
> >
> > -make the "cancel pact" text change with effect if possible (or at least I
> > would prefer "cancel treaty")
> > 
> > -make the ai use diplomacy (any volunteers? :) )
> > 
> > ----------------------------
> 
> -Thue

I'll post an updated patch soon

-Thue



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