[Freeciv-Dev] Re: foggy problems
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> The comment says to *not* resolve stack conflicts, yet the final argument
> to transfer_city() is '1', specifying that it *should* resolve stack
> conflicts. Either the comment or the argument is wrong (I believe the
> argument should be '0' -- the comment is correct in stating that stack
> conflicts are resolved later).
umm, D'uh
[and lots of other stupid bugs caused by Thue]
There is a lot of bugs in the transfer_city_units code (not introduced by
fog of war patch). They *should* be fixed in attached patch. This patch
is not testing at all, I was just going to when you started mailbombing
me with bugs :(, but you might want to use it. See comments in code.
please don't test it for me if you don't really want to. I think I need
some testing practice myself. Just thought it could be usefull.
-Thue
ps: I'll have Tuomas' crashes fixed in a moment, then I'll have a go at
your bugs.
LOTSABUGS.diff
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