[Freeciv-Dev] Re: foggy problems
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On Thu, 13 Apr 2000, Thue Janus Kristensen wrote:
>
> Here is a slightly improved patch that doesn't have the ugly hack
> mentioned below in 1). It should now be prefectly safe to allow resolving
> stack conflicts in a city again. (removed in my patch) (Are you sure you
> sent the right game for the reproducible loop? it's year was 3900BC...
> freeciv is not that deterministic with all the random battles...)
> Theoretically it should work now :)
>
> I have included two patches:
> -one that includes the two old patches+my latest patch
> -one that contains my patch alone
As you will probably see the first patch included only the two old
patches... Sorry for the misinformation
-Thue
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