[Freeciv-Dev] Re: Making big cities more important
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On Tue, 29 Feb 2000, Tobias Brox wrote:
> > So, what about having some attractive cities suck the populations of
> > other cities close to them. It would be fun to have some cities reduce
> > by lack of industries or so, and sometimes become ruins. They would be
> > remains of the old times.
I love this idea...
> I like that idea, having "attractiveness" defined as the citys total
> entertainment production minus pollution production maybe. It would be
> realistic for a democracy or republic, I think. Maintaining a small
> working population at isolated polluted industrial sites (i.e. near a coal
> mine) might (in reality) be quite expensive, I think - except if you have
> the power to force the workforce to settle there and keep staying there
> (i.e. Stalinism, Despotism, etc)
I think perhaps it should start happening after someone researchers
industrial age, also perhaps this is a better time to change the pictures
of the cities? I mean i think the industrial revolution did more than the
railway when it comes to city design...
Just my 2 cents.
Darth bob
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