[Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!
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From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Sun, 27 Feb 2000 18:44:51 +0100
> Hum. I can't find mention of disasters anywhere in the Civ2 >
documentation or files. Sorry I couldn't help.
IIRC, there were no disasters in Civ2.
I never played Civ2, so I wouldn't know. Since it is still listed in the
TODO list at www.freeciv.org and someone did send in a list from PayCiv, I
just thought it would be a good exercise to see how the rulesets work. But
if they are not in Civ2, maybe we should simply leave them out? AFAICS,
disasters will irritate people evern more than barbarians and will most
likely be turned off. Also since our immediate goal is still CivII
compatability, and some major generalization of the buildings ruleset is on
the way, we can put this off till later if people still want it. Maybe we
can do a poll on it. In any case, it did give me a chance to look at the
code in a little more depth. :-)
Mike
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- [Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!,
Mike Jing <=
- [Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!, Mike Jing, 2000/02/29
- [Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!, Mike Jing, 2000/02/29
- [Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!, Alexandre BERAUD, 2000/02/29
- [Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!, Alexandre BERAUD, 2000/02/29
- [Freeciv-Dev] Re: Patch: Run for your lives! The disasters are coming!, Mike Jing, 2000/02/29
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