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[Freeciv-Dev] Re: OpenGL client (was Re: Re: Project)
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[Freeciv-Dev] Re: OpenGL client (was Re: Re: Project)

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To: Developpement freeciv <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: OpenGL client (was Re: Re: Project)
From: Lalo Martins <lalo@xxxxxxxxxx>
Date: Fri, 28 Jan 2000 14:57:54 -0200

On Fri, Jan 28, 2000 at 04:20:05PM +0100, Franck Guillaud wrote:
> 
>       Actually, the code is a patch to the 1.9.0 gkt client and uses the gtk
> GLArea widget. It works on my P133 and a voodoo2 card, GNU/Linux OS. Another
> option would be to use the SDL libs (because work on BeOS, 
> Win32,Unix,Mac...). 

If SDL is an option at all, I'd say ``go for it'', because you
would acomplish in one go:

- 3D client
- Win port
- Mac port
- BeOS port
- ... port

I would surely like to have something so cool to show off ;-)


> The patch doesn't alter the server, but it only works with an existing game : 
> you need to create a game, save it and load it with the client.

Huh? Please elaborate.

[]s,
                                               |alo
                                               +----
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