[Freeciv-Dev] Re: Caravans
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On 6 Jan 2000, Falk Hueffner wrote:
> Randy Scott <scottr@xxxxxxx> writes:
>
> > This reminds me of an idea that I had last week: immovable units.
> > You know, things like land/sea mines, large artillery, etc. The
> > only way to move these type of units around would be on boats or a
> > new land-based container unit.
>
> Should be possible by simply setting move points to 0. "Land-based
> container unit" would have to be coded, though.
>
> Falk
>
Giving land moving units some transport capacity... bad thing it moves
whole stack, not just units I want to move. Should't be too hard to check
if unit is...
a) land moving unit at sea
b) sea moving unit at land
c) sentried
...and move only those units.
Caz
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[Freeciv-Dev] Re: Caravans, Reinier Post, 2000/01/05
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