[Freeciv-Dev] Re: Caravans
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On Wed, Jan 05, 2000 at 12:36:09AM +0100, Daniel Zinsli wrote:
> Jason Todd <idjason@xxxxxxxx> writes:
>
> > Why not be able to move food with caravans. This way
> > you could quickly grow a small town. Just a suggestion.
>
> Yeah, I second that. AFAIK civ2 has that option, nice to build huge
> science-cities :)
>
> We should probably do unlike civ2 however, in allowing people to cancel
> food routes :)
IIRC CivII only allows three trade-routes per city, including food
moving trade-routes. So, it's not like it's huge bonus at all.
(Not that I don't like the idea of moving resources around, you might
want to consider not using normal trde-routes for it though...)
--
Sune Kirkeby | "Imagine, if you will, that there were no such
| thing as a hypothetical situation..."
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[Freeciv-Dev] Re: Caravans, Reinier Post, 2000/01/05
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