[Freeciv-Dev] Re: Intelligence and civil war uprisings
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Here's a patch which fixes the bug(s) in both the gtk and xaw player
dialogs that I mentioned in my previous e-mail. I took a quick peek at the
mui client, and it seems likely that it does things correctly (just my best
guess, given I don't know how the MUI toolkit works).
Corin: Does this fix your civil war/Marco Polo/intelligence bug?
plrdlg-barbs-bugfix-0.diff.gz
Description: Binary data
jjm
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