[Freeciv-Dev] Re: helicopters and Sea units
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I also think that just cruisers should be able to carry
helicopters - it would also be useful for exploring,
chasing submarines and patrolling when there will be
a fog of war.
/Jerzy
> If one were to change the helicopter idea, I would make it a
> "carrier" unit that could carry any "man" unit. e.g. riflemen,
> alpine-troups, partisans, spies etc. over both land and sea, this would
> make it an efficient tool to launch assaults on inland cities etc. I also
> think you either have to do something about the range or the defense or
> the cost (yes, I know "just change the ruleset" but, well, I can, but then
> nobody else will play with my rules etc., etc., and I regard this to be a
> general problem with helicopters.
> >
> > unit #helicopters carriable
> > -------------------------
> > destroyer 1
> you wouldn't want a helicopter on a destroyer (destroyers are usually
> either used to hunt down transports or reconnaissance).
> > cruiser 2
> hmm, a poisonous weapon w/AEGIS cruisers...
> > battleship 3
> That would seriously manifest battleships to a "super-unit" have a dozen
> battleships with helicopters and you can take any city, anytime.
>
> Too good to my taste.
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