Complete.Org: Mailing Lists: Archives: freeciv-dev: September 1999:
Re: [Freeciv-Dev] Extension to Airlift command
Home

Re: [Freeciv-Dev] Extension to Airlift command

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: paulz@xxxxxxxx, Mikko Alfthan <mikko.alfthan@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Extension to Airlift command
From: Reinier Post <rp@xxxxxxxxxx>
Date: Wed, 8 Sep 1999 22:15:29 +0200

> This brings up another idea that just came to me.  What if when you
> conquered a city you could "liberate" it, even if it didn't originally
> belong to you.  
> 
> So say for instance that the Germans captured Paris from the French. 
> You are playing the Americans or English and you capture Paris from the
> Germans.  You could then return Paris to the French.  Hopefully they
> wouldn't have already had a civil war... :)
>
> This idea doesn't really make sense without AI diplomacy, and actually
> it doesn't really fit in very well with the way freeciv works (kill kill
> kill), but oh well, I felt like sharing.

Well, cities can already be traded in regular diplomatic dialogues;
your proposal is to automate this for certain cases.  I'm not sure
it's worthwhile.

-- 
Reinier

[Prev in Thread] Current Thread [Next in Thread]