Re: [Freeciv-Dev] Research (Science), Income (Taxes) and Luxuries are li
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Hello Iain,
For each goverment, there is a limitation to min/max rate in
tax/science/luxury.
Under despotism, anarchy, it's 40 % 60 %.
Under monarchy, it's 30 % 70 %.
Under republic, it's 20 % 80 %
Under communism/democratie, it's 0% / 100 %.
See goverment_rate in common/player.c
( after the list of names for city ).
Best regards,
On Wed, 12 May 1999, Iain C. Kyte wrote:
> I find that when I start a game I can only have a 40/60 balance between
> Science, Taxes and Luxuries.
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