Re: [Freeciv-Dev] Research (Science), Income (Taxes) and Luxuries are li
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On Wed, May 12, 1999 at 11:41:01AM -0500, Iain C. Kyte was heard to say:
> I find that when I start a game I can only have a 40/60 balance between
> Science, Taxes and Luxuries. I would prefer to start with 100% Science
> and then move to the others after establishing a good technology base.
> This is apart of version 1.8.0, in partucular the xlib version.
Please read the manual, this is a rule of the game. It's there partly to
prevent what you want to do :-/
Daniel
--
Genius may have its limitations, but stupidity is not thus handicapped.
-- Elbart Hubbard
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