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Re: [Freeciv-Dev] No go on Cosmic Panels
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Re: [Freeciv-Dev] No go on Cosmic Panels

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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] No go on Cosmic Panels
From: Martin Christensen <1934330m001@xxxxxxxxxxxxxxxxx>
Date: Tue, 23 Mar 1999 10:59:02 +0000
Reply-to: factotum@mail1.stofanet

Greg Wooledge wrote:
> 
> Martin Christensen (1934330m001@xxxxxxxxxxxxxxxxx) wrote:
> 
> > How about a device that flexes the spacetime continuum. It would most
> > probably be graviton powered.
> 
> The problem is that your civilization does not have to discover such
> an advance in order to build spaceship drives.  This would be a glaring
> inconsistency with how the game works.
> 
> In Civ2, your spaceship is definitely propelled by nuclear reactions.
> In fact, you get a bonus (faster journey) if you've discovered Fusion
> Power.  (The book says you get 25% more thrust power -- see page 93.)
> 
> I vote to follow the Civ1/2 spaceships as closely as possible.

Not a bad argument, but maybe we could, as an option, go further on the
future tech things. How about a game that ends at e.g. 2300? Then it
would be applicable. Other than that you're absolutely right.

-- 
It is immoral for anyone who knows of Esperanto to not spread the
knowledge.
    - Leo Tolstoi



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