Complete.Org: Mailing Lists: Archives: freeciv-dev: March 1999:
[Freeciv-Dev] Patch: A few small bug fixes.
Home

[Freeciv-Dev] Patch: A few small bug fixes.

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Patch: A few small bug fixes.
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sun, 14 Mar 1999 23:33:58 -0500

The attached fix a few, small bugs in 1.8.0pre2.

active_units_report.diff.gz

In the Active Units report dialog, the "Upgrade" button is now disabled if
the selected unit type cannot be upgraded.  Also added a column title to
the "Upgradable" column.  (Changed: data/Freeciv, client/repodlgs.c)

helpdlg_sizing.diff.gz

In the Help dialog, for those items without a tree, resizing the window
didn't affect the large text area.  Now it does.  For those items with a
tree, the tree was arbitrarily sized, which led to funny clipping.  Now
it's sized to fit.  (Changed: client/helpdlg.c)

score_elvii.diff.gz

The function civ_score in common/game.c seems to have not been counting
Elvii correctly.  Now it accrues them, just like all others.  (Changed:
common/game.c)

scroll_bars.diff.gz

In the main window, the big map's scroll bars didn't work, in that both
left- and right- clicks scrolled in the same direction.  The same behavior
was observed in the Rates dialog.  Now they can scroll in both directions.
(Changed: client/mapview.c, client/ratesdlg.c)

Attachment: active_units_report.diff.gz
Description: Binary data

Attachment: helpdlg_sizing.diff.gz
Description: Binary data

Attachment: score_elvii.diff.gz
Description: Binary data

Attachment: scroll_bars.diff.gz
Description: Binary data

jjm

[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Patch: A few small bug fixes., Jeff Mallatt <=