Re: [Freeciv-Dev] xpm, gif, png & map view!
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"Matt" == Matt Busigin <Matt> writes:
Matt> Which is the easiest way. Or we could code our own simple
Matt> compression algorithms. Or we could use Zlib. IMHO,
Matt> compressing XPMs using *library* GNU zip/zlib calls would be The
Matt> Right Thing To Do (tm).
One warning: XPMs are relatively slow to load (they have to be
parsed). Adding to that uncompress time could make them very slow to
load.
- Re: [Freeciv-Dev] xpm, gif, png & map view!, (continued)
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Matt Busigin, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Sergei Bolotin, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Matt Busigin, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Lalo Martins, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Markus Linnala, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Matt Busigin, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Markus Linnala, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Vasco Alexandre Da Silva Costa, 1999/03/09
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Nick Lamb, 1999/03/09
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Vasco Alexandre Da Silva Costa, 1999/03/10
- Re: [Freeciv-Dev] xpm, gif, png & map view!,
Scott Goehring <=
- Re: [Freeciv-Dev] xpm, gif, png & map view!, lduperval, 1999/03/08
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