Re: [Freeciv-Dev] features
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On Mon, Feb 15, 1999 at 10:20:53PM +0000, Nicolas BRUNEL wrote:
> On Mon, 15 Feb 1999, Sebastian Fischmeister wrote:
>
> > -----------
> > Mine-fields
> > -----------
> As I player i know i will hate minefields.
So will I. But they add a great deal of realism.
> So i really want minefiends as a server option.
Seconded! Also, I'd prefer to have
+ a different tech required to remove mines (Electricity or Electronics)
+ an implementation that doesn't require new tiles or units
I'm not sure if I want players to have a ready-made overview of all minefields
they know of without extra effort.
> > -------------------
> > anti-tank obstacles
> > -------------------
> I think that fits for battallion level game.
Maybe.
> What about peace and war between players Sebastien ?
> Autoattach will work perfectly if it knows who to attach
> and not to attach.
I saw a game yesterday with the autoattack capability. Haven't tried it
myself yet. It could partly resolve the problems with minefields.
--
Reinier
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