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Re: [Freeciv-Dev] smooth moves don't work
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To: nicolas lannier <Nicolas.Lannier@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] smooth moves don't work
From: Daniel Burrows <Daniel_Burrows@xxxxxxxxx>
Date: Sun, 14 Feb 1999 17:17:45 -0500

On Sun, Feb 14, 1999 at 03:38:13PM -0500, Daniel Burrows was heard to say:
> On Sun, Feb 14, 1999 at 07:06:14PM +0000, nicolas lannier was heard to say:
> >  It's seems that the smooth moves option don't work correctly on the systems
> > i have tested(Linux & NetBSD).  I don't know much about X11 programmation 
> > but
> > when i add a "usleep(1)" after the XSync call (in move_unit_map_canvas
> > function), the moves become smooth. Does anyone know what the problem ?
> 
>   Yeah.  The problem is that while the moves are smooth, they currently are
> sent as fast as possible so it's not obvious that they really are.  The 
> usleep()
> call will cause the whole interface to stop working while the unit is moving
> though, I think..that shouldn't be _too_ much of a problem I hope (I'm 
> patching
> my client to use it right now ;)

  Bleah.  Doesn't work.  Too jerky..

  Daniel


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