Re: [Freeciv-Dev] PATCH: handling of hitpoint regeneration
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On Fri, Feb 05, 1999 at 08:29:08PM -0500, Daniel Burrows was heard to say:
> Hi. In CivII, unit hitpoints are only regenerated when a unit has not moved
> or attacked in the current turn, and sentry units which have less than full
> hitpoints wake up when their hitpoints are regenerated (so you can put your
> units on sentry while they regenerate and find them immediately after they
> finish). Freeciv lets units regenerate hitpoints no matter what they're
> doing. The patch I've attached fixes these problems.
>
> Daniel Burrows
Ack! I forgot to deal with the case where the unit isn't damaged to start
with when deciding whether to switch out of sentry mode. I believe this patch
is actually the correct one. :-)
Daniel
hp_fix.diff
Description: Text document
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