Re: [Freeciv-Dev] patch: cannot sabotage wonders
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> > > Why so? Shouldn't my spy (at the risk of her life, of course) be able to
> > > dynamite the Great Library or Michelangelo's Chapel? An act of violence
> > > against truth and beauty, yes, but possible.
> >
> > It is not possible in civ1/2 as far as I can remember.
>
> Ah ha... found it in the Civ2 manual. Page 113: "Diplomats and Spies
> never destroy Wonders of the World."
So what? Why are we so slavishly devoted to the Civ1/Civ2 rules?
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Andrew E. Schulman
Biometry and Field Studies Branch
National Institute of Neurological Disorders and Stroke
7550 Wisconsin Ave. Room 7C08
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