Re: [Freeciv-Dev] Space race patches
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>>>>> "Trent" == Trent Piepho <xyzzy@xxxxxxxxxxxxxxxx> writes:
Trent> On Mon, 1 Feb 1999, Greg Wooledge wrote:
>> Falk Hueffner (falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx) wrote:
>> > >> pow(spaceship_success_rate(&pplayer->spaceship), 1.0 /
>> turns);
>>
>> (I don't know whether this is what you were doing, since I
>> can't read the formula above.)
Trent> That line of code is taking the turns'th root of the
Trent> success rate, so it looks like it's fine. But was success
Trent> rate only used for score? I don't think space ships ever
Trent> had to turn back.
Oh, dang. I thought success% meant there was a probability that the
travel would completely fail. Well, it's about 5 years ago I played
CivI the last time :) If I just use it for score calculating, it makes
things much more easy.
Falk
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