Re: [Freeciv-Dev] Space race patches
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On Mon, 1 Feb 1999, Greg Wooledge wrote:
> Falk Hueffner (falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx) wrote:
> > >> pow(spaceship_success_rate(&pplayer->spaceship), 1.0 / turns);
>
> (I don't know whether this is what you were doing, since I can't read
> the formula above.)
That line of code is taking the turns'th root of the success rate, so it looks
like it's fine. But was success rate only used for score? I don't think
space ships ever had to turn back.
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