Complete.Org: Mailing Lists: Archives: freeciv-dev: January 1999:
Re: [Freeciv-Dev] Feature suggestion
Home

Re: [Freeciv-Dev] Feature suggestion

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Feature suggestion
From: Lindqvist Marko <caz@xxxxxxxxxxxxxxxx>
Date: Thu, 21 Jan 1999 15:13:47 +0200 (EET)

On Mon, 18 Jan 1999, Jeff Mallatt wrote:

> Filling in oceans is even more problematic.  I think (again, at typical
> Freeciv map scales) that the "landfill" concept is more like converting
> Swamps to Grassland, while ocean filling is like trying to fill in a large
> area of the continental shelf.  Thus, I believe that limiting ocean filling
> to the single square adjacent to "real" land would be appropriate.  And, it
> should require some fairly sophisticated technology (Automobile?), and,
> again, take a fair amount of time.  Perhaps, as an added twist, you'd have
> to designate which Mountain you want to tear down (into Plains) to get the
> material with which to fill the ocean square (maybe a "source" Engineer at
> the Mountain, and a "sink" Engineer at the ocean).  Also, how do you get

 How about building landfilling in cities as some kind of unit. When this
kind of unit reaches ocean square it will vanish and square changes to
some kind of land.


 Caz



[Prev in Thread] Current Thread [Next in Thread]