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Re: [Freeciv-Dev] Feature suggestion
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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Feature suggestion
From: DavidY4723@xxxxxxx
Date: Tue, 19 Jan 1999 18:09:49 EST

In a message dated 99-01-18 14:53:29 EST, Per Mathisen wrote:
 
> Chunnels do not need to give terrible nightmares of underground combat.
> Just rule that no unit can attack inside a chunnel (but be attacked by
> ships maybe) and that any unit ending its turn inside a chunnel is dead.
> (Chunnels should, of course, only be built on ocean squares and work
> like rail.)

I think it would be nice to allow submarines (and possibly other sea units) to
attack chunnels, taking several turns to destroy a square.  Is it possible
with the present code to have a unit attacking a terrain improvement?

--David


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