Re: [Freeciv-Dev] Feature suggestion
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In a message dated 99-01-18 14:53:29 EST, Per Mathisen wrote:
> Chunnels do not need to give terrible nightmares of underground combat.
> Just rule that no unit can attack inside a chunnel (but be attacked by
> ships maybe) and that any unit ending its turn inside a chunnel is dead.
> (Chunnels should, of course, only be built on ocean squares and work
> like rail.)
I think it would be nice to allow submarines (and possibly other sea units) to
attack chunnels, taking several turns to destroy a square. Is it possible
with the present code to have a unit attacking a terrain improvement?
--David
Re: [Freeciv-Dev] Feature suggestion, Jeff Mallatt, 1999/01/18
Re: [Freeciv-Dev] Feature suggestion,
DavidY4723 <=
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