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Re: [Freeciv-Dev] graphics (was Segmentation fault from civclient)
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Re: [Freeciv-Dev] graphics (was Segmentation fault from civclient)

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To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] graphics (was Segmentation fault from civclient)
From: falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx (Falk Hueffner)
Date: Tue, 29 Dec 1998 23:32:27 GMT

On Tue, 29 Dec 1998 22:00:41 +1300, Bevan Collins
<bcollins@xxxxxxxxxx> wrote:

>There is an image library written by the rasterman.
>http://www.labs.redhat.com/imlib/
>
>>From the tutorial:
>Imlib is display depth independent. It will load images and work in 24
>bit internally, dithering, re-mapping or whatever is needed to generate
>X drawables ready for use on the display by programs. It can also
>handle rescaling images to different sizes very quickly, is configurable
>to be "kind" to the colormap on 8-bit displays, generate transparencies,
>load more than one image format (in fact Imlib will load any image
>format), and handle intelligent caching for naive programs. 
>
>Is there any reason not to use this library? I am not yet familiar with
>the freeciv code to know. But it seems that it would solve these
>problems.

The only problem is that people who want FreeCiv then would also need
that library, and would likely have to compile it themself. If it
compiles nicely on the same range of machines FreeCiv does currently,
it would be a good solution; but we would have to check that first.




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