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Re: Por player (was Re: [Freeciv-Dev] freeciv/debian in dist? - SUMMARY)
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Re: Por player (was Re: [Freeciv-Dev] freeciv/debian in dist? - SUMMARY)

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Subject: Re: Por player (was Re: [Freeciv-Dev] freeciv/debian in dist? - SUMMARY)
From: Per Mathisen <permath@xxxxxxxxxxx>
Date: Thu, 3 Dec 1998 16:51:30 +0100 (MET)

On Thu, 3 Dec 1998, Lalo Martins wrote:
> Tuesday. I _and_ my cousin were team-managing the Mongols, and
> the Romans and Egyptians were easy AIs (cvs1126).
> 
> We were completely obliterated by the Romans before we even
> found an Egyptian (because of the omniscience, IMHO). The game
> lasted about half an hour, that's where I got the above figure
> from. :-)

In my experience, starting on the same island as the AI, even if it is
easy/normal, nearly always means early annihilation (of me). Things get
much easier when the AI is off my first island. Maybe "easy" should
enforce a physical separation of human players and AI-players?

Yours,
Per



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