[freeciv-data] Re: [Freeciv-Dev] (PR#1785) Documentation: auto-Irrigatio
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=1785 >
On Sat, Jul 17, 2004 at 08:05:47PM -0700, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=1785 >
>
> > [chrisk - Wed Feb 04 10:22:56 2004]:
> >
> >
> > This is a bug in the documentation/help system.
> >
> > It need to be fixed like this:
> >
> > Note that the square on which the city itself rests gets worked for free,
> > without being assigned a citizen. The city's square always produces at
> > least one food point and at least one production point, plus whatever
> > advantages the terrain offers when both irrigated (because cities come
> > with water systems built-in) and developed with roads or, when technology
> > has made them available, railroads (because cities come with
> > transportation built-in). The built-in water system can't be used for
> > connecting irrigations, but you can build a real irrigation in the city
> > for this purpose.
>
> Here's a patch for the in-game help.
>
> I put a lot of info about city centers into the "terrain improvements"
> section. If there's a better place for this to go (I don't think there
> is, yet) it should be moved there, and the terrain improvements section
> should refer to it.
We could have a 'cities' section in the help; that was elaborating on
improvements, placing workers including CMA, units handling.
> The online manual should also be updated, but not by me. Come to think
> of it the "online" manual should be in CVS somewhere, and should
> probably be distributed with the game.
The translations need to be addressed here. It is very hard to track down
many small changes in big pages. I would like to see small paragraphs
instead.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [freeciv-data] Re: [Freeciv-Dev] (PR#1785) Documentation: auto-Irrigation of the city center,
Christian Knoke <=
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