[freeciv-data] (PR#2768) Documentation: Go to and Patrol waypoints in th
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=2768 >
> [stepan@xxxxxxxx - Wed Jan 08 11:31:13 2003]:
>
> Document Go to and Patrol waypoints in the help and optionally show a one
> line help when route is being planned (something like "Press Q again to
> place waypoint").
This patch changes the in-game help.
The online manual should also be updated. Changing the goto text is
harder since IIRC all 4 available lines of the panel text are already used.
jason
Index: data/helpdata.txt
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/helpdata.txt,v
retrieving revision 1.126
diff -u -r1.126 helpdata.txt
--- data/helpdata.txt 19 Apr 2004 12:13:29 -0000 1.126
+++ data/helpdata.txt 18 Jul 2004 03:25:58 -0000
@@ -469,6 +469,7 @@
f: build (f)ortress (settler/engineer units)\n\
F: open (F)ind City dialog\n\
g: unit (g)oto (then left-click mouse to select destination)\n\
+ g: add a (g)oto waypoint (when in goto mode)\n\
h: change (h)omecity (to city at current location)\n\
i: build (i)rrigation/farmland (settler/engineer units; may convert terr)\n\
l: go/air(l)ift to city\n\
@@ -481,6 +482,7 @@
p: (p)aradrop (paratroop units)\n\
P: (P)illage terrain alteration\n\
q: unit patrol (then left-click mouse to select destination)\n\
+ q: add a patrol waypoint (when in patrol mode)\n\
r: build (r)oad/railroad (settler/engineer units)\n\
r: establish trade (r)oute (caravan units)\n\
R: incite a (R)evolution\n\
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