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[freeciv-data] (PR#2768) Documentation: Go to and Patrol waypoints in th
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To: stepan@xxxxxxxx
Cc: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] (PR#2768) Documentation: Go to and Patrol waypoints in the help
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 17 Jul 2004 20:26:38 -0700
Reply-to: freeciv-data@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=2768 >

> [stepan@xxxxxxxx - Wed Jan 08 11:31:13 2003]:
> 
> Document Go to and Patrol waypoints in the help and optionally show a one
> line help when route is being planned (something like "Press Q again to
> place waypoint").

This patch changes the in-game help.

The online manual should also be updated.  Changing the goto text is
harder since IIRC all 4 available lines of the panel text are already used.

jason

Index: data/helpdata.txt
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/helpdata.txt,v
retrieving revision 1.126
diff -u -r1.126 helpdata.txt
--- data/helpdata.txt   19 Apr 2004 12:13:29 -0000      1.126
+++ data/helpdata.txt   18 Jul 2004 03:25:58 -0000
@@ -469,6 +469,7 @@
   f: build (f)ortress  (settler/engineer units)\n\
   F: open (F)ind City dialog\n\
   g: unit (g)oto  (then left-click mouse to select destination)\n\
+  g: add a (g)oto waypoint (when in goto mode)\n\
   h: change (h)omecity  (to city at current location)\n\
   i: build (i)rrigation/farmland  (settler/engineer units; may convert terr)\n\
   l: go/air(l)ift to city\n\
@@ -481,6 +482,7 @@
   p: (p)aradrop  (paratroop units)\n\
   P: (P)illage terrain alteration\n\
   q: unit patrol  (then left-click mouse to select destination)\n\
+  q: add a patrol waypoint (when in patrol mode)\n\
   r: build (r)oad/railroad  (settler/engineer units)\n\
   r: establish trade (r)oute  (caravan units)\n\
   R: incite a (R)evolution\n\

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