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[freeciv-ai] (PR#13156) auto_settler_findwork infinite recursion
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[freeciv-ai] (PR#13156) auto_settler_findwork infinite recursion

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [freeciv-ai] (PR#13156) auto_settler_findwork infinite recursion
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 7 Jun 2005 11:05:23 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13156 >

> [bhudson - Sun May 22 14:59:53 2005]:
> 
> On Sun, May 22, 2005 at 01:30:11AM -0700, Marko Lindqvist wrote:
> >   Can you send that autogame? This is old bug I have been unable to 
> > reproduce. I have been using attached patch in my test environment in 
> > hope that I sometime catch it.
> 
> On OS X (10.3), this triggers it:
> 
> set gameseed 42       # repeat a particular game (random) sequence
> set mapseed 42        # repeat a particular map generation sequence
> set timeout -1        # run a server only autogame
> set aifill 7          # fill to 7 players
> hard                  # make the AI do complex things
> create Caesar         # first player (with known name) created and 
>                       # toggled to AI mode
> start

I followed this autogame through to endyear and got no trigger.  Please
give the CVS date (in UTC) and the year of the crash.

-jason


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