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[freeciv-ai] Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?
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[freeciv-ai] Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sun, 5 Jun 2005 13:55:25 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10021 >

Marko Lindqvist wrote:
> 
>   I just got an infinite auto_settler_findwork() recursion crash. At 
> least this time it seems to be that two units fight about same 
> destination tile; one unit gets displaced, recursive 
> auto_settler_findwork() tries to find work for it, it displaces second 
> unit...

  Reproducible with plain CVS 05-Jun-05 22:03 EEST (UTC+3)


  - ML

set savename    single

set timeout     -1
create          Cazfi
set saveturns   0
set endyear     2800

set landmass    25
set temperature 70
set steepness   40
set wetness     70

set gameseed    1118001081
set mapseed     1415690303

start

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