Complete.Org: Mailing Lists: Archives: freeciv-ai: June 2005:
[freeciv-ai] Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?
Home

[freeciv-ai] Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#10021) infinite loop in autosettlers?
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sun, 5 Jun 2005 13:28:43 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10021 >


  I just got an infinite auto_settler_findwork() recursion crash. At 
least this time it seems to be that two units fight about same 
destination tile; one unit gets displaced, recursive 
auto_settler_findwork() tries to find work for it, it displaces second 
unit...
  I'll see if I can reproduce with less patched freeciv version.

  Interestingly, it seems that sometimes three levels deep recursion is 
ok. I print log messages about these cases and sometimes it gets printed 
without later crash.


  - ML





[Prev in Thread] Current Thread [Next in Thread]