[freeciv-ai] Re: Thanks for reply Andrew
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Thu, Mar 31, 2005 at 01:12:56PM -0500, Charles Esson wrote:
> I play the freeciv AI for relaxation and am fed up with beating them ( hard
> and 8 is dull), so I thought for my new relaxation I would try and make them
> unbeatable ( at least by me).
Heh; I always play 30 players / hard AI / endyear 500 or 1000. And I
almost always win but sometimes I actually have to be halfway clever.
The AI is terrible at managing its civilian affairs (which usually
starts being necessary in the 1AD-500AD timeframe); it's mediocre at
fighting aggressive wars; it's not bad at defending itself; it's fairly
good at expanding into new territory (except for its propensity to build
new cities right next to enemy units).