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[freeciv-ai] Re: Coments on AI

[freeciv-ai] Re: Coments on AI

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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: Coments on AI
From: Per Inge Mathisen <per@xxxxxxxxxxx>
Date: Mon, 14 Jun 2004 21:05:13 +0000 (GMT)

Attached savegame should hightlight some problems in the AI...

Login as Jan, set /hard, /debug units on the middle city, then watch as
the AI moves its only defender _away_ from the key city with city walls.
Then later it attacks using its only defender.

Now, the last might not be such a bad idea, since it does win, and since
it has a barracks, it does not end up in a very bad situation, either. But
the code does not check if it has a barracks, nor how many other attackers
there are around.

  - Per

Attachment: unitatt-test.sav
Description: Text document

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