[freeciv-ai] Coments on AI
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Since the commit of the rampage_want and related functions, the ones
that allow an armour to attack an objective two-three tiles away in the
same turn, the units defending the cities use to attack more often. I
think this is bad!
You can always have two units to attack a city. This first will die
or survive, but the second will conquer the city, because the defend is
damaged or has dead in the previous attack.
And worst, they often attack even though the attacking unit is in a
hill or forest!!
- [freeciv-ai] Coments on AI,
Jordi Negrevernis i Font <=