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[freeciv-ai] Re: [Freeciv-Dev] Re: FreeCiv Diagrams

[freeciv-ai] Re: [Freeciv-Dev] Re: FreeCiv Diagrams

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To: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] Re: FreeCiv Diagrams
From: "Guillermo Lopez Alejos" <100030179@xxxxxxxxxxxxxxx>
Date: Fri, 26 Mar 2004 19:22:02 +0100 (CET)

> So you want to create a console interface to the client?! And the
> puppeteer will be this interface?!

Errr... yes, that's what I thought... wasn't it the idea?

> Note that the console interface will also have to provide general game
> data in addition to agent related data.

Agent related data?, example please :)

> Also note that such console interface doesn't have to agent related in
> any way. And also note that such console interface can/could/will be
> used to build other stuff than client side AI.

nikodimka told me that pupeteer is implemented as an agent. But it
looked strange to me, why implement it as an agent?.

> That is how I understood it. You may disagree and may want to make it
> more concrete what you plan.

Well, I don't know. I only want to create that interface and I'm looking
where I have to put it in the code. I thought that pupeteer was the
first step to the client side interface.

Anyway pupeteer isn't much more different than an interface built into
the client internals... is it?


Guillermo López Alejos - N.I.A. 100030179
Universidad Carlos III de Madrid
Ingeniería Técnica en Informática de Gestión

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