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[freeciv-ai] Re: (PR#6567) AI has too many boats.
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[freeciv-ai] Re: (PR#6567) AI has too many boats.

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Subject: [freeciv-ai] Re: (PR#6567) AI has too many boats.
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Thu, 19 Feb 2004 18:39:37 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6567 >

On Sat, 14 Feb 2004, Joshua Hudson wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6567 >
> 
> Next step completed...
> This patch adds the needs_boat member to ai_choice.
> It is initalized and set properly, but nothing uses it yet.
> (That is the third step).

   int type;              /* unit/building or other depending on question */
+  int need_boat;        /* unit being built wants a boat (bldng: == 0 ) */
 };

1. Is the comment properly aligned?
2. Can need_boat be boolean?  Or is it boat id?

G.






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