[freeciv-ai] Re: [Freeciv-Dev] (PR#6450) AI Passengers counting reported
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Gregory Berkolaiko wrote:
> On Sun, 12 Oct 2003, Jason Short wrote:
>
>
>>Per attached a savegame that reproduces it.
>>
>>I can also get it with this autogame; it occurs between 1000 and 750 BC.
>
>
> Your settings don't work for me anymore :(
>
> It gives a different warning though:
> 1: Tile at Lecce->2,2 marked as worked but occupied by an enemy unit!
This isn't in RT yet. After the city status map workaround fix in
auto_arrange_workers this is the only "problem" that's left. The status
map is being updated before the city changes hands, I think. It's not
in RT yet.
> I will run some more auto-games...
>
> Per's savegame is even worse, it asserts:
> civserver: sanitycheck.c:316: check_units: Assertion
> `get_transporter_occupancy(punit) <= get_transporter_capacity(punit)' failed.
>
> Should I report it as a separate bug?
This one is in RT (PR#6425). I haven't looked at it closely enough yet,
though.
jason
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