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[freeciv-ai] Re: [Freeciv-Dev] (PR#6450) AI Passengers counting reported

[freeciv-ai] Re: [Freeciv-Dev] (PR#6450) AI Passengers counting reported

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Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#6450) AI Passengers counting reported false positive 1
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 17 Oct 2003 08:22:21 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, 12 Oct 2003, Jason Short wrote:

> Per attached a savegame that reproduces it.
> I can also get it with this autogame; it occurs between 1000 and 750 BC.

Your settings don't work for me anymore :(

It gives a different warning though:
1: Tile at Lecce->2,2 marked as worked but occupied by an enemy unit!

I will run some more auto-games...

Per's savegame is even worse, it asserts:
civserver: sanitycheck.c:316: check_units: Assertion 
`get_transporter_occupancy(punit) <= get_transporter_capacity(punit)' failed.

Should I report it as a separate bug?


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