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[freeciv-ai] (PR#3467) more problems

[freeciv-ai] (PR#3467) more problems

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To: undisclosed-recipients:;
Subject: [freeciv-ai] (PR#3467) more problems
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Fri, 18 Apr 2003 05:46:00 -0700
Reply-to: rt@xxxxxxxxxxxxxx

The patch works fine, but the idling problem is not completely solved. I
am not sure why. Also, the explorer code does not check if moving ahead
will place us in direct danger. I've seen good units that were waiting for
reinforcements being grabbed by explorer code and sent into their deaths.

  - Per

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