[freeciv-ai] (PR#3467) more problems
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients:; |
Subject: |
[freeciv-ai] (PR#3467) more problems |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Fri, 18 Apr 2003 05:46:00 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
The patch works fine, but the idling problem is not completely solved. I
am not sure why. Also, the explorer code does not check if moving ahead
will place us in direct danger. I've seen good units that were waiting for
reinforcements being grabbed by explorer code and sent into their deaths.
Bad.
- Per
- [freeciv-ai] (PR#3467) more problems,
Per I. Mathisen <=
|
|