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[freeciv-ai] Re: [RFC] Ferry code
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[freeciv-ai] Re: [RFC] Ferry code

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: [RFC] Ferry code
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Sun, 6 Apr 2003 15:32:06 +0200

On Sun, Apr 06, 2003 at 11:39:01AM +0000, Per I. Mathisen wrote:
> On Sun, 6 Apr 2003, Raimar Falke wrote:
> > > > > If for U you consider every boat B(i) (i: [0,n)), then you can pick 
> > > > > the
> > > > > optimal boat to get you where you want to go.This is an O(n)
> > > > > operation, but probably no worse than having to look at every city on
> > > > > your continent.
> > > >
> > > > Come to think of it, not much worse...
> > >
> > > If we cache the pf map for all ferries, we can just overlay this pf map
> >
> > You would have to invalide (and update at next use) this map after
> > each move.
> 
> Why?

Because a pf map is connected to a start position and the start
position is the current ferry location. But it is possible that I
misunderstood what you want to do here.

        Raimar

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 email: rf13@xxxxxxxxxxxxxxxxx
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