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[freeciv-ai] Re: AI Diplomacy v8 (PR#2413)

[freeciv-ai] Re: AI Diplomacy v8 (PR#2413)

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To: undisclosed-recipients:;
Subject: [freeciv-ai] Re: AI Diplomacy v8 (PR#2413)
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 6 Mar 2003 06:40:00 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, 6 Mar 2003, ChrisK@xxxxxxxx wrote:
> > > CHANGES:
> > >- if you get a "No" from a human player, don't ask again
> >
> > what, ever? Why not?
> Ai suggested to me to give it all my techs, and when I denied, it didn't
> came up with any other suggestions.

Hmm, bad.

> It did ask again, when I restarted the game, though.

That's another thing - no AI diplomacy state is ever saved. So whenever we
load a game, everything about trust/hatred/etc are reset.

  - Per

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