[freeciv-ai] Re: AI Diplomacy v8 (PR#2413)
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Subject: |
[freeciv-ai] Re: AI Diplomacy v8 (PR#2413) |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Thu, 6 Mar 2003 06:40:00 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Thu, 6 Mar 2003, ChrisK@xxxxxxxx wrote:
> > > CHANGES:
> > >- if you get a "No" from a human player, don't ask again
> >
> > what, ever? Why not?
>
> Ai suggested to me to give it all my techs, and when I denied, it didn't
> came up with any other suggestions.
Hmm, bad.
> It did ask again, when I restarted the game, though.
That's another thing - no AI diplomacy state is ever saved. So whenever we
load a game, everything about trust/hatred/etc are reset.
- Per
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